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Menu de navigation – Velocidrome
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MH1, MHF1, MHG, MH2, MHF2, MHFUModifier

Pounce Ailment Inflicted: None
Normal Mode

The Velocidrome will jump high into the air in the direction of the hunter and try to hit him/her with its entire body. This attack is mainly straight forward, but it can be slightly curved. It is a fast attack that can cover a lot of ground in a very short amount of time.

Rage Mode
Nothing worth mentioning.
Evasive Maneuver

If possible/necessary, guard against the attack. If not, roll/move out of the way. The best way to prevent this attack from hitting is to not be in a front/diagonal line of the Velocidrome at a close to medium distance.


Bite Ailment Inflicted: None
Normal Mode

The Velocidrome will quickly snap at the Hunter while standing in his place.

Rage Mode
Nothing worth mentioning.
Evasive Maneuver

Block/Roll if necessary. Being nowhere near the head will guarantee safety.


Heavy Bite Ailment Inflicted: None
Normal Mode

The Velocidrome will take a step backward while raising its head and front claws. It will then take a step forward and snap at the Hunter. This attack can be followed up by a regular bite.

Rage Mode
Nothing worth mentioning.
Evasive Maneuver

Block against this attack if necessary or roll out of the way. Not being in a diagonal/front line from the Velocidrome will ensure safety.


Jump Ailment Inflicted: None
Normal Mode

The Velocidrome will jump to back or to the sides, evading attacks from Hunters. The Velocidrome can do this multiple times in a row.

Rage Mode
Nothing worth mentioning.
Evasive Maneuver

N/A


Look-Around Ailment Inflicted: None
Normal Mode

The Velocidrome will stand in one place and look around. When doing this, the Velocidrome will be open to attacks for a few seconds, allowing Hunters attack.

Rage Mode
Nothing worth mentioning.
Evasive Maneuver

N/A

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