Menu de navigation – Velocidrome | |||
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MH1, MHF1, MHG, MH2, MHF2, MHFU[]
Pounce | Ailment Inflicted: None |
Normal Mode | |
The Velocidrome will jump high into the air in the direction of the hunter and try to hit him/her with its entire body. This attack is mainly straight forward, but it can be slightly curved. It is a fast attack that can cover a lot of ground in a very short amount of time. | |
Rage Mode | |
Nothing worth mentioning. | |
Evasive Maneuver | |
If possible/necessary, guard against the attack. If not, roll/move out of the way. The best way to prevent this attack from hitting is to not be in a front/diagonal line of the Velocidrome at a close to medium distance. |
Bite | Ailment Inflicted: None |
Normal Mode | |
The Velocidrome will quickly snap at the Hunter while standing in his place. | |
Rage Mode | |
Nothing worth mentioning. | |
Evasive Maneuver | |
Block/Roll if necessary. Being nowhere near the head will guarantee safety. |
Heavy Bite | Ailment Inflicted: None |
Normal Mode | |
The Velocidrome will take a step backward while raising its head and front claws. It will then take a step forward and snap at the Hunter. This attack can be followed up by a regular bite. | |
Rage Mode | |
Nothing worth mentioning. | |
Evasive Maneuver | |
Block against this attack if necessary or roll out of the way. Not being in a diagonal/front line from the Velocidrome will ensure safety. |
Jump | Ailment Inflicted: None |
Normal Mode | |
The Velocidrome will jump to back or to the sides, evading attacks from Hunters. The Velocidrome can do this multiple times in a row. | |
Rage Mode | |
Nothing worth mentioning. | |
Evasive Maneuver | |
N/A |
Look-Around | Ailment Inflicted: None |
Normal Mode | |
The Velocidrome will stand in one place and look around. When doing this, the Velocidrome will be open to attacks for a few seconds, allowing Hunters attack. | |
Rage Mode | |
Nothing worth mentioning. | |
Evasive Maneuver | |
N/A |