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MHWI[]
Fléau infligé: . |
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Mode rage |
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Manœuvre d'évasion |
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Vieux monde[]
Attacks[]
MHFU[]
Strafe | Ailment Inflicted: None |
Normal Mode | |
Nargacuga leaps to the left or right while facing the hunter, to gain a better position for follow-up attacks. This attack is quite often followed on by a Wing Slash, or, very rarely, a Taunt. | |
Rage Mode | |
Nargacuga will rattle its tail 3 times and will produce more spikes than normal. | |
Evasive Maneuver | |
As this attack deals no damage, there is no evasive maneuver necessary. However, it is recommended to be cautious, and keep an eye on Nargacuga when it performs this attack, as it may immediately follow on with another attack, usually a Wing Slash |
Wing Slash | Ailment Inflicted: None |
Normal Mode | |
Nargacuga leaps at the hunter once, slashing at them with its cutting wing. | |
Rage Mode | |
Nargacuga does this 2 times, followed by Strafe | |
Evasive Maneuver | |
Rolling in the opposite direction to this attack (i.e. if Nargacuga is attacking with its left wing, roll to its right) is advised, as it should mean that the attack misses the hunter. Rolling "into" the attack can also be effective, but is more difficult to succeed in, and as a result, is not highly recommended. |
Prowler Stance | Ailment Inflicted: None |
Normal Mode | |
Nargacuga assumes a crouching position, with one arm in front of the other, then pauses for a few seconds. This attack is not dangerous in itself, but it will be directly followed on by a Short or Long Narga Combo. | |
Rage Mode | |
If you throw a Sonic Bomb at it in rage mode, it'll flinch and drop a shiny. | |
Evasive Maneuver | |
Try to get behind Nargacuga if at all possible, as this will mean that it is more difficult for the follow-up combo to make contact. |
Short Narga Combo | Ailment Inflicted: None |
Normal Mode | |
The shorter of the two Narga Combos. Nargacuga leaps towards the hunter, swiping at them with the opposite cutting wing to the one that was leading when it was in the Prowler Stance. It then immediately leaps and swipes with the other wing. | |
Rage Mode | |
Performed less often than the Long Narga Combo | |
Evasive Maneuver | |
Try to get behind Nargacuga if at all possible, as Nargacuga cannot change its direction by very much during this attack. If this is impossible, rolling in the opposite direction to the first swipe, then rolling in the same direction as Nargacuga performs the second swipe may also prove effective. |
Long Narga Combo | Ailment Inflicted: None |
Normal Mode | |
Similar to the Short Narga combo, but this time Nargacuga leaps and swipes at the hunter a third time. | |
Rage Mode | |
Performed more often than the Short Narga Combo. This also gains a fourth attack when Nargacuga is Rage Mode: After the third leap and swipe, Nargacuga spins 180 degrees, then leaps high into the air, and pounces on the hunter. | |
Evasive Maneuver | |
Try to get behind Nargacuga if at all possible, and the attacks should not be able to make contact. If this is not possible, rolling three-four times in the opposite direction to the first attack may also prove effective. Panic Diving is also a useful alternative (if weapon is sheathed), as the period of invulnerability given by this can help greatly. For the last attack (only when Nargacuga is enraged), roll 1-2 times to either side, and the attack should miss the hunter. |
Tail Sweep | Ailment Inflicted: None |
Normal Mode | |
Nargacuga "winds" its body up, hops slightly, then sweeps at the hunter with its tail. The tail moves so fast it creates a white wind around it. This attack is fast, and covers quite a large area, so it is recommended for hunters to be cautious with this attack. | |
Rage Mode | |
None worth mentioning | |
Evasive Maneuver | |
Roll to the opposite direction to this attack, and the tail should not make contact with the hunter. If to Nargacuga's side, rolling towards the body may prove successful, as the base of the tail is higher above the ground than the tip, and hence will likely pass over the hunter's head. |
Spikeshot | Ailment Inflicted: None |
Normal Mode | |
Nargacuga raises its tail above its head, then flings tail spikes at the hunter, which travel for a varying distance (generally the distance the hunter is from Nargacuga when it begins this attack). | |
Rage Mode | |
None worth mentioning | |
Evasive Maneuver | |
Rolling to either side several times should prove effective, as the spikes should not hit the hunter if they are too far to the side. Rolling away from the spikes' path may also work, although this is riskier, and in no way advised. |
Jump Back | Ailment Inflicted: None |
Normal Mode | |
Nargacuga jumps away from the hunter, readying itself for the follow-up move. | |
Rage Mode | |
None worth mentioning | |
Evasive Maneuver | |
As this attack deals no damage, there is essentially no evasive maneuvers. It is advised, however, to proceed with caution, as Nargacuga will probably follow on with another attack, with very little notice. |
Windup Spikeshot | Ailment Inflicted: None |
Normal Mode | |
Similar to the regular Spikeshot, differing in that Nargacuga will rattle its tail in a small circle two times before releasing the Tail Spikes. This attack is also more powerful than the regular Spikeshot, and covers a wider range. The middle spike travels considerably further that the others. The majority of the tail spikes land at the distance away from Nargacuga the hunter was as the attack began | |
Rage Mode | |
None worth mentioning. | |
Evasive Maneuver | |
Similar to that of the regular Spikeshot, except the hunter will need to be a further distance to the side in order to avoid the Tail Spikes |
Roar | Ailment Inflicted: None |
Normal Mode | |
Nargacuga plants both its front legs on the ground, then lowers its head slightly, letting out a loud roar. This roar does not damage the hunter, but causes them to cover their ears if not using the Earplugs skill. | |
Rage Mode | |
Used whenever Nargacuga goes into Rage Mode. | |
Evasive Maneuver | |
This attack does not cause damage, so it is not absolutely necessary to avoid. It can still be advantageous to do so however, as it allows the hunter to attack Nargacuga while it is roaring. The roar can be rendered ineffective with the Earplugs skill, as well as being able to be blocked. |
Taunt | Ailment Inflicted: None |
Normal Mode | |
Nargacuga stands still and growls at the hunter, slowly slapping the ground twice with its tail. The tail can slightly damage the hunter, but this is more of an inconvenience than a threat. | |
Rage Mode | |
None worth mentioning | |
Evasive Maneuver | |
As this attack deals no damage, and causes Nargacuga to remain stationary for several seconds, the player can use this opportunity to deal some heavy damage to Nargacuga. Attacking Nargacuga's head during this time is a good option, as Nargacuga's head takes the highest proportion of damage. |
Pseudowyvern Bite | Ailment Inflicted: None |
Normal Mode | |
Nargacuga bites at the hunter twice, moving forwards with each bite, in a similar manner to Tigrex. The bites alternate in which way they are directed. | |
Rage Mode | |
None worth mentioning | |
Evasive Maneuver | |
Rolling to either side once or twice should cause this attack to miss the hunter. |
Charge | Ailment Inflicted: None |
Normal Mode | |
Nargacuga runs towards the hunter, with its body low to the ground. This attack causes only a small amount of damage if it hits, but is almost always followed on by a Tail Swipe. | |
Rage Mode | |
None worth mentioning | |
Evasive Maneuver | |
Roll to Nargacuga's right, as this is the safest option due to the fact that the follow-up Tail Swipe is almost always performed to Nargacuga's left. |
Tail Slam | Ailment Inflicted: None |
Normal Mode | |
Nargacuga's signature move. Nargacuga growls while facing the hunter, then leaps into the air, spinning 180 degrees, before slamming down hard on the ground with its tail. This attack will cause Nargacuga to become stuck in the ground for a few seconds afterwards, as it tries to pry its tail free. A cloud of dust rises from near where the tail lands, which can also damage the hunter if hit | |
Rage Mode | |
Performed far more often. | |
Evasive Maneuver | |
When Nargacuga first begins to growl, roll to either side. Roll again as the attack is about to hit, and the attack should miss the hunter. This attack cannot be rolled through, even with the use of the armour skill Evade +2. |
MHP3rd[]
- This section only covers moves exclusive to MHP3rd.
360 Tail Swipe | Ailment Inflicted: None |
Normal Mode | |
Nargacuga raises its head, growls/roars, then spins 360 degrees at high velocity, sweeping the area around it with its tail. This attack is extremely fast, and has moderately high range, so can easily catch an unsuspecting hunter off-guard. | |
Rage Mode | |
Performed more often. | |
Evasive Maneuver | |
As this attack is extremely fast, and has a relatively small hit-box, it is relatively easy to roll through this attack, even without the aid of Evade skills. Simply roll into the Tail Swipe the instant it would have made contact, and, if timed correctly, the hunter should roll through the attack unharmed. This does require some practise though, so it is not advised for the inexperienced. |