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MHWI[]
Fléau infligé: . |
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Mode rage |
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Manœuvre d'évasion |
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- Tornade aimanté : une tornade créer par le daora se déplacera jusqu'à fusionner avec une tornade (point d'envol) qui se mettra à grossir brusquement pendant quelque seconde avant de retrouver sa taille normal (rang maitre) ; retenais l'emplacement de la tornade du 1er point d'envol du daora et observer le placement des autre tornade de sorte a ne pas vous retrouver dans leur trajectoire tout en vous mettant à distance de la tornade d'envol qui se mettra a grossir après fusion de la/les tornade(s).
Vieux monde[]
Attacks[]
Kushala Daora has uniques moves, as well as borrowed moves from other elder dragons.
Attacks[]
Kushala has a Back Hop --> Wind breath --> Flying attack only used in rage mode. This attack is extremely vicious, aggressive and deals very high damage being one of their signature moves. This move is normally connected with a wind breath which is fatal to a slow hunter because this combo can take all your HP bar in the time of few seconds. The best way to avoid this is to attack from the side. The only effect caused is the hunter will fall and won't be damaged unless you have the Dragon Wind Breaker skill.
Attack Name | Type | Description | Distance | Homing | Element/Status |
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Wind Aura | Ground & Flying - Special | If he spots the hunter or goes into rage mode, he will put up a shield of wind, but it doesn't cover his head. | Anytime | N/A | A knock back big enough to make you open to its attacks. |
Charge | Ground - Aggressive | Charges straight forward, hitting only what's in front of him. | Far: Frequent, Near: Often | Yes | None |
Forward Hop | Ground - Aggressive | Hops forward and does some damage. | Far: Frequent, Near: Often | No | None |
Claw Swipe | Ground - Aggressive | Daora will spin 90 degrees while doing a slash. His tail can damage the hunter, should it make contact with the hunter. | Far: Rarely, Near: Frequent | Yes | None |
Wind Cannon | Ground & Flying - Aggressive | He will blow a large ball of wind out of his mouth, which is indicated by the initial inhaling motion. | Far: Frequent, Near: Often | No | Snowy Mountain: Snowman, Anywhere Else: Big Damage & Knock Back |
Triple Wind Cannon | Ground & Flying - Aggressive | Same as previous one except he inhales for longer, and will blow 3 wind balls at once. | Far: Frequently, Near: Often | No | Snowy Mountain: Snowman, Anywhere Else: Big Damage & Knock Back |
Aerial Charge | Flying - Aggressive | He rushes in midair very quickly towards you. However, this only hits if the hunter is directly in front of him. | Far: Frequently, Near: Rarely | No | None |
Tail Slam | Flying - Aggressive | He will slap the ground behind him with his tail. | Far: Rarely, Near: Frequent | N/A | None |
Bite | Flying - Aggressive | He will bite in a circular motion towards the ground. | Far: Rarely, Near: Frequent | No | None |
Ground Smash | Flying - Aggressive | Daora will slam the ground using his 2 hind legs. He will usually do this multiple times. | Far: Rarely, Near: Frequent | No | None |
Wind Stream | Flying - Aggressive | He will blow a consistent stream of wind from his mouth. Daora will move his head 180 degrees in front of him, much like Luna's and Teo's blasts. | Far: Often, Near: Often | No | Snowy Mountain: Snowman, Anywhere Else: Big Damage & Knock Back |
360 degrees Wind Stream | Flying - Aggressive | He will still blow a consistent stream of wind from his mouth, but now he will rotate 360 degrees. | Far: Rarely, Near: Often | No | Snowy Mountain: Snowman, Anywhere Else: Big Damage & Knock Back |
Back Hop | Ground - Passive | Hops backwards and growls, leaving him vulnerable. | Anytime | No | None |
Back Hop into Flying | Ground - Passive | He will backhop, then get to his flying position. | Anytime | No | None |