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MHWI[]
Attaque sauté "Croc" | ||
Le Barioth effectue un saut court en enfonçant à l'impact ses croc créant une petite secousse, et pouvant plaquer au sol le chasseur si il est toucher | ||
Manœuvre d'esquive | ||
faite une esquive au bon moment pour éviter l'attaque |
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Monster Hunter Tri[]
Au sol[]
- Voir la page : Barioth des Sables/Attaques
(Instant) Forward Lunge | Ailment Inflicted: None |
Normal Mode | |
The Barioth will, if the Hunter is somewhere directly in front of him, instantaneously dash forward and smash the Hunter. It also almost always occurs when the Barioth gets staggered and the player is still in front of him. | |
Rage Mode | |
The attack becomes more frequent. | |
Evasive Maneuver | |
If blocking is possible/necessary one can do so, otherwise, avoid staying in front of the Barioth for too long or always keep a small distance so that when the attack occurs the hunter can still roll/dive out of the way. Players with evasion+ skills or perfect timing can roll through the attack (assuming he/she is literally in front of the Barioth) by rolling slightly diagonally "through" one of the Barioth's wings.
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Sideway Bite | Ailment Inflicted: None |
Normal Mode | |
The Barioth will turn his body slightly to the left or right, growl and then throw his head and wing into the opposite direction, sending the Hunter flying if hit. The tail will also deal minor damage if the Hunter gets hit by it. | |
Rage Mode | |
Nothing worth mentioning. | |
Evasive Maneuver | |
If blocking is possible/necessary you can so, if not and you are within range, roll away if possible or, if your weapon is sheathed, dive sideways although that is a little risky seeing as the recovery time for this attack is very short which could lead to any of the following attack still hitting you.
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Jumping Wing Slash(es) | Ailment Inflicted: None |
Normal Mode | |
The Barioth will assume a prowler stance on the spot he's standing and (sometimes) remain stationary for a moment and then diagonally jump forward to the left and/or the right and smash his target with one of his wings, sending the Hunter flying if hit. The Barioth will always take a "break" (basically a taunt) after performing a double or triple Jumping Wing-Slash attack, leaving it open to attacks and granting the player(s) the opportunity to do whatever they like for a good 2–3 seconds. | |
Rage Mode | |
The multiple wing slash attacks become more frequent. | |
Evasive Maneuver | |
If blocking is possible/necessary you can do so but do know that without guard+ skill this attack will cause some pushback and take a considerable amount of stamina along with it. Players who cannot block will have to either quickly (if that's the case) sheathe their weapon and roll/dive through the attack or attempt to roll through the attack with the weapon unsheathed. The latter is only recommended if you happen to have either an armor with evasion+ skills or just perfect timing. Depending on the distance you should either roll sideways or diagonally through the wing slash.
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Wall Jump | Ailment Inflicted: None |
Normal Mode | |
The Barioth will turn so that his rear is facing the wall, jump backwards, cling to the wall for a split-second and then throw himself towards the hunter and spin as a result of the motion when he hits the ground, sending the Hunter flying if hit.
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Rage Mode | |
Nothing worth mentioning. | |
Evasive Maneuver | |
If blocking is possible/necessary you can do so although this attack will, if you do not have any guard+ skills, cause some pushback, drain a considerable amount of stamina and deal some minor damage as well.
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Roar | Ailment Inflicted: None |
Normal Mode | |
The Barioth will stay still and roar, stopping the Hunter in his/her tracks if caught within the Area of Effect of the roar. | |
Rage Mode | |
Nothing worth mentioning. | |
Evasive Maneuver | |
Block if possible/necessary or dive through the roar. It can be rolled with evasive+ skills though.
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Depuis les airs[]
Aerial Dive | Ailment Inflicted: None |
Normal Mode | |
The Barioth will, while hovering, turn towards the hunter and (somewhat) slowly dive towards the Hunter, sending him/her flying if hit.
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Rage Mode | |
Nothing worth mentioning. | |
Evasive Maneuver | |
If it is necessary and you are capable of doing so you can guard against this attack, if not and you're close you can easily evade the attack by running under the Barioth in the opposite direction he's diving to.
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Aerial Spinning Divebomb | Ailment Inflicted: None |
Normal Mode | |
The Barioth will rise high into the air, growl twice and then quickly dive towards the Hunter and spin as he lands, sending the Hunter flying if hit and dealing a good amount of damage. The Barioth will also perform this attack when the Hunter is already noticed and the Hunter comes into the area the Barioth has moved to before he has landed. This attack is also used by the Barioth to kill prey when fatigued to regain stamina. | |
Rage Mode | |
Nothing worth mentioning. | |
Evasive Maneuver | |
If possible/necessary you can block this attack but do know that this attack will, regardless on whether you have Guard+ skills or not, cause major/minor pushback, drain a lot/moderate amount of stamina and still deal some/minuscule damage.
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Monster Hunter Portable 3rd[]
Hipcheck | Ailment Inflicted: None |
Normal Mode | |
The Barioth will jump and alter his position so that one of his sides is facing you and then quickly smash you with the side of his body, sending the Hunter flying if hit. This attack can be performed in both directions so there is no "safe" side to stick to in order to prevent this attack from ever hitting you. It can also be performed multiple times in a row and easily chained with other attacks. | |
Rage Mode | |
Nothing worth mentioning. | |
Evasive Maneuver | |
Block if possible/necessary, otherwise, if you're close and have your weapon unsheathe the best thing to do is to run to either the head or the tail (whatever is closest for you at that moment) and roll sideways. If you're quick enough then this attac won't hit you, otherwise it will. Players who are at a small distance should diagonally run away from the Barioth and roll/dive if necessary although diving isn't recommended seeing at the recovery time for this attack is very short.
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Monster Hunter World: Iceborne[]
Récapitulatif des attaques du Barioth dans le jeu Monster Hunter World: Iceborne.
- Le Barioth peut sprinter, à la manière du Nargacuga, puis mordre.
- Il peut se lever puis tacler le sol, il peut aussi planter ses crocs dans le sol.
- Il peut créer un tourbillon de glace
- Il peut donner un coup de griffe sur le côté.
- Le Barioth peut aussi faire un saut à la suite duquel il donne un coup de patte ou un coup de queue.
- Il peut aussi faire des petits sauts, raser le sol avec sa queue
- Comme le Nargacuga il peut se charger pour une charge à longue distance.
- Quand il vol il vous tombera dessus assez violemment.
Notes[]
- Breaking the wings of Barioth will cause him to slip when jumping in a certain direction (depends on which wing is broken).
- Breaking both wings will cause not only the Barioth to slide after every jump but when performing the Aerial Spinning Divebomb he will also stay open to attacks much longer and cause him to drop a shiny.
- When low on stamina the Barioth often taunt after performing one of his moves.
- When low on stamina the Barioth also becomes unable to shoot iceballs.
- Due to the inclusion of Nargacuga in Monster Hunter Portable 3rd, Barioth's jumping wing-slash attack was removed in this instalment.